Please remember,
last month, due to the Lunar New Year and February having only 28 days,
version 0.5 will not be released this month,
but instead will be released at the end of next month.
Here is the current development progress:
Neko's part:
Neko has now completed research on the QTE system
and has integrated it into the game.
For example: some boss's attack have QTE,
which can be completely dodged if the QTE is successfully completed,
or during dates, perfect QTE inputs will give extra affection.
(failure still gives affection, just less than a perfect success)
After this, Neko will begin working on
the Minotaur sister's interactions and the H values system,
and integrate them with the H scenes that I will prepare later.
My part:
This month, I've been completely off my rhythm,
so I haven't drawn many illustrations.
Most of my work has been writing text and translating.
Currently, I have completed all the text for this update.
Next month, I plan to finish the remaining illustrations and integrate them into the game.
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請各位記住
上個月因為春節以及只有28天的緣故
因此0.5版本並不是在這個月
而是下個月底才會發布
以下為目前的更新進度:
Neko的進度:
目前Neko已經將QTE系統研究好
並將之編入遊戲中
像是有些boss施放招式, QTE成功可以無傷迴避
還有約會時完美輸入QTE可以獲得額外的好感
(失敗也會獲得好感, 只是成功獲得更多)
在這之後
他便會開始把米諾陶姊妹的互動
與H數值等系統作完
並與我之後會做好的H場景與事件編排等進行整合
我的進度:
這個月我一整個很沒手感
所以畫的圖不多
大多都是編寫文本與翻譯
我目前已經把本次更新所有的文本都編寫完畢
打算下個月再把剩下的圖畫完後編輯進