Hey everyone, sorry for the past few months. I think I needed a bit of a hiatus to take care of family and such. Looking to go back into the full swing of things albeit working around the kids so progress will be slow.One of the things I've been testing the past couple of months is the use of AI art and music. I was impressed with some of the art I was able to come up with as well as the music that could be generated to fit various rpg themes. That said, I'm strongly considering the use of AI art and music in the game.Before you mention it, I'm well aware of AI art and the controversy around it. The main reason I'm mostly wanting to go that direction is that is sort of has motivated me to want to work on the game since I can create assets and see what people think. That said I'd like to continue forward by creating enemy characters and quest giver busts to help flush out the game and give the world a more "pregnant" feel. One thing AI art can't do however is hyperpregnancy or at least it does it terribly. I'll continue to work with my current artists on characters but probably going forward I'll look to commission characters that fit more hyperpregnancy themes. I'll also share some examples of some characters I created to give you all a feel of what they would look like.As for the game itself, special thanks to otronombre in the community who has been working on it in the background in my hiatus to continue to translate the game and well as a few more fixes.