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AGLS v1.5.0 Packaged Project DEMO (Windows)

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AGLS v1.5.0 Packaged Project DEMO (Windows)
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DESCRIPTION

Download Packaged Project (For Windows)

Simplified performance measurement on 3 computers with different specifications:

The FPS on the presented packaged AGLS v1.5 UE5.5 project was calculated using the following formula:

SmoothFPS = FInterpToConstant(SmoothFPS, 1/GetWorldDeltaSecond(), GetWorldDeltaSecond(), 50.0)

This isn't the best indicator of performance, but it can provide a general overview.

In the packaged version of the project, you can set 3 rendering settings preset:

1) Low:

sg.ShadingQuality 1

sg.GlobalIlluminationQuality 1

sg.AntiAliasingQuality 2

sg.ReflectionQuality 0

1) Medium:

sg.ShadingQuality 2

sg.GlobalIlluminationQuality 2

sg.AntiAliasingQuality 2

sg.ReflectionQuality 1

1) High:

sg.ShadingQuality 3

sg.GlobalIlluminationQuality 3

sg.AntiAliasingQuality 3

sg.ReflectionQuality 3

Results (ZombiesDemonstration Level, Player NOT moving, 6 Zombies AI on scene):

1) AMD Ryzen 7 3800X 8-Core | NVIDIA GeForce RTX 3060 | 32GB RAM 2133 MHz | Native 1K:

Settings Low - 130 𝘍𝘗𝘚

Settings Medium - 115 𝘍𝘗𝘚

Settings 𝙃𝙄𝙂𝙃 - 95 𝘍𝘗𝘚

2) AMD Ryzen 7 7800X3D 8-Core | NVIDIA GeForce RTX 5070 Ti | 32GB RAM 6000 MHz | Native 2K:

Settings Low - 260 𝘍𝘗𝘚

Settings Medium - 240 𝘍𝘗𝘚

Settings 𝙃𝙄𝙂𝙃 - 195 𝘍𝘗𝘚

3) AMD Ryzen 7 7735HS | GeForceRTX 4050 Laptop GPU | 16GB RAM | Native 1K:

Settings Low - 150 𝘍𝘗𝘚

Settings Medium - 125 𝘍𝘗𝘚

Settings 𝙃𝙄𝙂𝙃 - 100 𝘍𝘗𝘚

License information (applies to UE5 project files, not for the packaged form)

JakubW PATREON 12 favs
VIEWS1
FILES7 files
POSTEDAug 6, 2025
ARCHIVEDJun 10, 2026