Download Packaged Project (For Windows)
Simplified performance measurement on 3 computers with different specifications:
The FPS on the presented packaged AGLS v1.5 UE5.5 project was calculated using the following formula:
SmoothFPS = FInterpToConstant(SmoothFPS, 1/GetWorldDeltaSecond(), GetWorldDeltaSecond(), 50.0)
This isn't the best indicator of performance, but it can provide a general overview.
In the packaged version of the project, you can set 3 rendering settings preset:
1) Low:
sg.ShadingQuality 1
sg.GlobalIlluminationQuality 1
sg.AntiAliasingQuality 2
sg.ReflectionQuality 0
1) Medium:
sg.ShadingQuality 2
sg.GlobalIlluminationQuality 2
sg.AntiAliasingQuality 2
sg.ReflectionQuality 1
1) High:
sg.ShadingQuality 3
sg.GlobalIlluminationQuality 3
sg.AntiAliasingQuality 3
sg.ReflectionQuality 3
Results (ZombiesDemonstration Level, Player NOT moving, 6 Zombies AI on scene):
1) AMD Ryzen 7 3800X 8-Core | NVIDIA GeForce RTX 3060 | 32GB RAM 2133 MHz | Native 1K:
Settings Low - 130 𝘍𝘗𝘚
Settings Medium - 115 𝘍𝘗𝘚
Settings 𝙃𝙄𝙂𝙃 - 95 𝘍𝘗𝘚
2) AMD Ryzen 7 7800X3D 8-Core | NVIDIA GeForce RTX 5070 Ti | 32GB RAM 6000 MHz | Native 2K:
Settings Low - 260 𝘍𝘗𝘚
Settings Medium - 240 𝘍𝘗𝘚
Settings 𝙃𝙄𝙂𝙃 - 195 𝘍𝘗𝘚
3) AMD Ryzen 7 7735HS | GeForceRTX 4050 Laptop GPU | 16GB RAM | Native 1K:
Settings Low - 150 𝘍𝘗𝘚
Settings Medium - 125 𝘍𝘗𝘚
Settings 𝙃𝙄𝙂𝙃 - 100 𝘍𝘗𝘚
License information (applies to UE5 project files, not for the packaged form)