Previous Post

Abandoned Mall - Gameplay Demonstration Scene Based On AGLS v1.5 (UNREAL ENGINE)

Next Post
Abandoned Mall - Gameplay Demonstration Scene Based On AGLS v1.5 (UNREAL ENGINE)
1 / 8
DESCRIPTION

I present a simple demo scene that I worked on for about 2–3 weeks. The entire project was developed mainly to outline general knowledge about video game creation. From a gameplay perspective, the scene is based on my project, Adventure Game Locomotion System (AGLS) v1.5.

As for models, textures, and shaders, I used several asset packs available on the FAB platform (list below). I also decided to implement a few small details to enhance immersion, including:

basic facial expressions for the Companion AI

Companion AI reacting to flashlight blinding

clothing wetness simulation

foliage interaction

and global wetness with interior masking

This demo should not be considered the start of a full game production. Rather, the project can be used to test AGLS v1.5 in more practical conditions.

Packaged Project download link | For Windows System | Estimated file size to download - 4.3GB:

Download Link

List of FAB packs used to produce the scene:

Abandoned Shopping Mall

Post Apocalyptic City

Ultra Dynamic Sky

Safe House

Female Hero: Survival

JakubW PATREON 9 favs
VIEWS1
FILES8 files
POSTEDSep 3, 2025
ARCHIVEDJun 10, 2026