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Roadmap February 2026

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Roadmap February 2026
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Hello everyone! A quick roadmap post before I head off on a short holiday!

As you probably know, we have released quite a cool Vanilla Landmarks Expanded mod. It took a lot of work to get it done, but I'm hopeful this mod can become a new staple for all playthroughs. After all, having a bigger variety of locations on the world map is more or less always useful.

Give it a shot and if you like it, make sure to leave us a comment on the mod telling us that you do! We need to know when we're doing a right thing.

Earlier in January we have also released the update to Vanilla Furniture Expanded - Security. It was a massive undertaking and so far I can see it has received an amazing response.

We're still developing the Vanilla Gravship Expanded - Chapter 2 mod, but I've decided to move some things over to an update to Vanilla Gravship Expanded - Chapter 1 and we will release it hopefully shortly after I'm back from my holidays.

We're also almost done with development of Vanilla Weapons Expanded - and it's a big one. That mod comes with a huge selection of new weapon traits as well, making unique weapons even more unique.

We're starting development of Vanilla Weapons Expanded - Quickdraw, which should be pretty fast, as well as Vanilla Furniture Expanded - Factories, more on which I'll hopefully be able to share after I'm back.

I have also started a redesign of the coilguns mod - it's only three weapons, but I want to fully change the way they work, so it's something to look forward to.

Let me know what you're most excited about, and what you liked the most about our recent releases!

Oskar Potocki PATREON 78 favs
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POSTEDFeb 1, 2026
ARCHIVEDFeb 1, 2026