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September Bwomp: Blender

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September Bwomp: Blender
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DESCRIPTION

Not even 3D software is safe from getting BWOMPED.

So, if you didn't know, "subdivide" is a common operation used in 3D modeling software (like Blender) that divides a single face on a model (a polygon) into multiple faces. The more times you subdivide a model, the smoother--and rounder--it becomes. All those extra polygons also cause a model to get a lot heavier... on your computer's GPU, of course.

I can't possibly imagine how this could be abused.

Cardbordtoaster PATREON 32 favs
VIEWS1
FILES5 files
POSTEDAug 31, 2025
ARCHIVEDJun 10, 2026