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Artemis DevLog CH7

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Artemis DevLog CH7
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Hey everyone!

Was drilling away on the last few poses before wrapping up the final scene. Fucking DAZ being the crap software it is decided to hang up when I was trying to do some cloth physics.

Anyways, felt it was probably a good spot to take a short break and write up this week's devlog.

Wrapping up the final scene right now. After that, I'll be working on fixing a scene. Then I'll be reviewing my laundry list of visual errors I need to correct. These are things I found when color correcting the renders. Things like there's a plant that's floating in the background, lighting for a specific shot was off. Sometimes you're just working and you either get interrupted or have to do something and your whole flow gets thrown off and these little mistakes happen. But not a big deal to fix. After that, I'll be processing the remaining renders I have left to do (processing just means denoise and color correct them.). There's about a 1000ish renders left to process. Which sounds like a lot, but it's just a lot of CTRL+C and CTRL+V. Good finger workout.

I don't have the full numbers but we're looking at a little over 4000 renders for the update. 32K words of dialogue. About 3.2k lines of dialogue (i dunno, someone asked about lines of dialogue before lol). By next week, I should be combing through everything and have this update ready for BETA testing next weekend.

Alright, I'm no longer annoyed with DAZ anymore. Time to get back to work.

have yourselves a great week!

♥ digi

digi.B PATREON 50 favs
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POSTEDApr 27, 2026
ARCHIVEDApr 27, 2026