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Update is compiling - A few details before the release post.

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Hey everyone!

The day is here. I'm Pacific Standard Time and been doing a few last minute checks before finalizing. Found a single render that needed to be redone, but it's fixed now and the build is compiling.

A few notes before. Again, I don't care if you mod. Just know that this build has been tested pretty extensively. Major tracebacks have been fixed. I do realize things happen as technology does what it does, things happen or the smallest bugs slip by. But just be honest if you modded when reporting because while I do try to help with traceback or crashes, if I can't replicate your issue. It does make it very difficult to troubleshoot the error.

Also, I had mentioned that Ren'py sometimes has issues with saves breaking, even if I've never touched old code (code from like chapter 1-5, etc.). It still happens since adding code makes Ren'py do things on the backend as it inserts chapter updates and other new code. One of those things you learn how Ren'py works as you develop these games.

Fortunately, claimant32 has developed a fixed that works to resolve these issues with games developed on Ren'py. He still points out that it works loading broken saves 90% of the time, so it's not a guarantee. I've tested it myself with one save from CH6 that didn't load and it got it working.

I'm attaching the file to this post and the release posts. If you encounter an issue loading a save, simply download the file and move it into the game folder and restart the game. Again, it's got a high success rate, but it's not a guarantee.

The game just finished compiling. So I'll be organizing the platforms and start uploading the build.

digi.B PATREON 47 favs
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FILES1 file
POSTEDJun 5, 2026
ARCHIVEDJun 5, 2026