Previous Post

Hunt and Snare - r34c - Sand In My Folds

Next Post
Hunt and Snare - r34c - Sand In My Folds
DESCRIPTION

Windows / Linux / OSX:

https://ruffleneck.itch.io/hunt-and-snare-r34/patreon-access

Steam Beta Password: no beta <3

Current version: r34c (for Windows / Linux / OSX)

Small note from Ruffle; Normally we'd do an experimental build, and go through some fixes prior a full build release, but we're so close to holidays now that I'd rather everyone gets access to it sooner than later. If anything needs fixing, do report bugs, and we'll be running out patches where needed! <3

r34c Hotfix:

  • Reduced number of [redacted] on Saardan by third

  • Fixed colliders on Saardan and added offlinks to allow NPCs to pathfind off the dock

  • Fixed Idiot's Pillar missing default location for sailing marker

  • Fixed Idiot's Pillar conversation not working if player changed scenes within play session

  • Fixed bug reports getting blocked by Pastebin due to NSFW dialogue in logs

  • Fixed missing Puur icon for landing crew selection and modded tooltip

  • Fixed Puur filter tooltip appearing behind logbook

  • Fixed crew spawners on Saardan docks to ensure they stop climbing on the dock clerk's roof

  • Fixed main menu missing volume fog

  • Fixed two inaccessible lootables on Saardan

  • Fixed loot on sailing map spawning under islands

  • Fixed missing minor trade inventories of Smithy Ott, Kisa, and Sannesieve

r34b Hotfix:

  • Storyboard cinematics should no longer lock you into fader if you have clothes on (worked fine if you were nude tho ^^')

  • Added Sannesieve to Kizan

r34a Hotfix:

  • Docking to Saardan should work now!

r34 Changelist:

  • NEW Island - Saardan - First pass includes; Right side of the island has Grey Port with 14 NPCs to meet. Saardan heev and ful, small huntable species, spawn around the right side of the island. There’s currently default loot you can find in locations (we’re adding custom loot later on!). You can go to the left side of the island too, but there are no written NPCs there, however you can find more stuff to hunt for there and there’s some loot here and there. Generally you should stick to Grey Port side though! Saardan is a slow to traverse island until we have fast travel there <3 (Also p.s. First time we’ve had temp stuff in-game, as a warning on Saardan map xD)

  • NEW Small Characters and 35 small character loops - The local Saardan heev and Saardan ful are shorter and somewhat stockier than many other species on Skiir. You can now sexplore together with them in 35 small character loops in various combinations and poses, some of them variants, primarily for Saardan heev and Saardan ful who are small species, but also available on Showroom for any character

  • NEW Species - Puur - The main species of the puur are called the Saardan Puur. They’re very rare outside Saardan, and even on Saardan the puur are rare. Kind of a mix between a gazelle and deer, they’re somewhat horny. 

  • NEW Subspecies - Sand Heev - They’re the rarer large Saardan heev that travel outside Saardan, more a big bunny than the hare like Iskaai heev are. Sand heev have custom skins and slightly different kind of facial structure compared to Iskaai heev.

  • NEW Character Creator Randomizer - Character Creator now allows you to randomize characters to a much greater degree by just clicking the subspecies select button. It basically now randomizes between available palettes, patterns, and tails as before, but also randomizes genitalia, body, and breast size/type options

  • NEW And More Fun Bureaucracy - Crew Rename Forms - Added ability to forge existing documents into crew rename forms to give custom names to recruited crew. You can meet the slightly stingy forger on Saardan. Bring Guild Drakes and expired forms!

  • NEW 30+ New skins - Shared between regular fox skins for the ful, tribal skins for the Sand heev, and Puur skins

  • Added Idiot’s Pillar trader who sells very randomized stuff at very unfair prices mainly to act as another way of getting items that are hard to find in random loot

  • Added ability to access ship holds while sailing

  • Added Character Creator option to swap between inside ship and at docks for different lighting 

  • Added inn chests with a twist

  • Added secret in prep for future releases

  • Added Iskaai nodes for Debyrrah, Fenry, and Selis, and made Iskaai inn usable for sleeping

  • Changes overflow inventory now attempts to dump extra items into ship each load

  • Fixed heev tongue not being recolorable

  • Fixed various characters using wrong expression function in dialogue

  • Fixed various heev and vagina piercing locators

  • Fixed Skiir’s Wrath never considered as visited

  • Fixed followers swimming inside the ship (no pool yet)

  • Fixed Krakel having wrong detail texture

  • Fixed playtime not accumulating while sailing

  • Fixed Spirit of the Standing Stones quest resetting when picking up a Davh drop

  • Fixed Jesaira mini-quest lines

  • Fixed Janz dialogue making them seem less important

  • Fixed various misnamed conversation node tests and minor typos in conversations

  • Fixed upper ruffled thin clothing masking incorrectly as an icon

  • Fixed opinion and renown changes occasionally not applying for trade completion 

  • Fixed an error when sending recruited crew with default equipment to the ship

  • Fixed camera clip ranges changing in sailing and creator scenes

  • Fixed a strict unequip when unequipping non-default items that were the same as default equipment

  • Fixed missing collider on a log type and wrong collider type on log pile

  • (modding) Fixed modded spawners not loading properly

How to play:

  • Please see the game main menu for the How to play section (both on the main menu and in the options menu controls page).

  • Press F9 to submit feedback and bug reports.

Known issues:

  • Camera minimum distance allows you to look inside actors currently.

  • Currently there is only one male and one female voice, so if the player has voice A and prey or NPC has voice A, it can be a bit confusing. Later on we’ll expand options, and have a unique voice set for the player so there’s never two identical voices overlapping.

  • Weapon equip/unequip is a temporary flip only.

  • Camera may spin or controls may be unresponsive if a controller (or a device that is being considered a controller e.g. an ergonomic mouse) is connected that has a joystick axis at a non-zero position and controller support is enabled in the options.

  • Abnormally low frame rates for systems that meet minimum requirements on Windows may be caused by a missing Visual C++ Redistributable 2017 package. Download the x64 package here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-2, install, restart, and try again.


Note: Minimum requirements:

64-bit processor and operating system

Processor: Quadcore, 2.8Ghz

Memory: 4 GB RAM

Graphics: Nvidia 1060 or AMD equivalent with Shader Model 4.6 (DirectX10.1 or OpenGL 4.1
Storage: 5 GB available space

Happy huntin’! <3

~ Ruffleneck


rufflenecks PATREON 131 favs
VIEWS1
FILES1 file
POSTEDDec 14, 2024
ARCHIVEDJun 10, 2026