0.4.2 - No need to update if this bug does not effect you
Possible fixes for the black screen bug.
- When exiting the Diner at the beginning of the game, the screen fades to black and stays that way making it unplayable. I haven't encountered or been able to reproduce this bug myself, which means it's been hard figuring out a solution. So I've done two things:
- Modified some of the behind the scenes code (in hopes it fixes the issue)
- Included a fail safe key. If you encounter this bug, pressing 'P' should shut off the black screen allowing you to continue playing.
Please message me if you encounter the bug (even if the P key fixes it). I'm trying to narrow down the causes.
0.4.1
- Fixed the Quality settings (I think for good this time!). You should be able to toggle them with no problems
- Finished up the rest of the interiors
- Adjusted the chase music slightly
0.4
- Glitch warning - See the attached screenshot
- New crackden layout - the floors are all differernt from each other now
- fixed several behind the scenes null reference bugs that were glitching the game
- The ripper should now spawn after the crackden. Please let me know if he doesn't
- fixed a bug where the ripper attacks when close to you, even if you haven't been spotted
- New controller options and improved controller support in the UI
0.3.1
- Noticed a game breaking bug when changing the resolution in the menu. Disabled that option for now while I work on a fix
- Added controller support to the retry menu. Missed it when testing 0.3 because I didn't die XD
0.3
- Controller support - It's slightly unpolished, but the whole game is playable with a controller now
- No more sliding down the steps
0.2.6
- adjusted the speed of the ripper's car
0.2.5
- Added toggle buttons for video format and CRT display
- Fixed the Ripper's speed on the Backstreets
- Fixed the ripper despawning in the Crackden
- Removed the cube from the ripper's car
0.2
- Mac version
- Fixed the daytime sky bug
- items are now easier to see in the dark
- neon signs buzz
- The ripper drives more aggressively
- flashlight is now found in the diner
- Gaps leading out of the play area have been fixed
- Shaders in 1996 mode load correctly
- Icon added
0.1
- Alpha release
Finally! Sorry about the delay, this ended up being way more complicated than I anticipated.
Controller support didn't make this version but I'll be adding that in an update next week, along with some slightly nicer texturing in places.
Nightripper must be played in one sitting, similar to Power Drill Massacre. It's best enjoyed if you set aside a few hours free of distractions and immerse yourself into dealing with the situations presented. Tap the left mouse button to avoid panicking. Be careful but act swiftly when in danger. The farther you go, the more is at stake.
Thanks to everybody for making this game possible!