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Blood Maniac 0.2.x

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Blood Maniac 0.2.x
DESCRIPTION

DOWNLOAD: https://drive.google.com/open?id=1CJ4T-Pnu1jaoJv4HDUH5RYudPKY1Igrj

UPDATE NOTE: To upgrade to the latest version, start the game and apply the patch when prompted on the main menu. It will update automatically

Next / Future updates

  • Gym level
  • Tutorial
  • Fixing the score system. It's probably no secret that it's been broken for the last few versions). Since I shifted the mechanics to be more focused on not getting spotted, the current score system which emphases combos and speed isn't going to work
  • More weapons: throwing knives, drill, chainsaw. High scores will unlock new weapons

0.2.7

Note: the costumes and doll mode only need to be unlocked once. You'll have access to all costumes and weapons if you unlock them and quit the game

  • Opening Credits Sequence
  • Lots of new video fomats and crt settings
  • Radar showing you where to go when outside. I'm not sure if this will stay, or I'll upgrade to a full minimap down the line
  • Fixed the slowdown issue which mostly effected the house levels
  • You can change costumes in the costume menu by pressing Z. Try to collect them all
  • Doll Mode: You can unlock doll mode by collecting all the dolls outside
  • Major behind the scenes code changes. Rewrote a lot of character stuff to support costume changing and handle things correctly, plus implementing a better progress tracking system and major code restructuring to support some of the new features. Refactoring a lot of the quick and dirty code used for sake of hitting the deadline last month.
  • Fixed the 'Caught' camera. It should be dynamically placed now and not clip the walls
  • Lots of other small changes you probably won't notice, but I needed to do to move the project forward


0.2.6

  • Cheat menu - you can skip to any level in the game. Press = to bring up the menu
  • Added a double speed fast forward (press T)
  • Subdivided Trees so they're more stable
  • Police will enter their cars on the map
  • The Police can now die
  • The telephone poles have colliders now
  • The nurse corpses no long wig out when you touch them
  • You can't see through walls in first person
  • dialogue size fixed in first person (it should be more readable now)
  • reduced audio quality to be more like vhs
  • fixed a bug in the patching system so the patches are actually applied to the game


0.2.5

  • Patching! You should no long need to download full builds from patreon. Whenever you launch the game you'll be able to install the latest update
  • Added a main menu
  • Reduced the build size to under 300mb
  • More fixes are coming after this but I first wanted to get the patching system functional


0.2.3 

  • Fixed a bug with the triggers not allowing you to enter the houses.
  • In the next update I'm going to work on a patching system, so the full game no longer needs to be downloaded for every update. Patching is long overdue

0.2.2 - More fixes

  • Fixed the weapon range and reliability in all levels
  • Fasting Crouch Walking
  • Camera Sensitivity and Smoothing Options
  • Made Larry slight smaller so it's easier to maneuver
  • Various level design improvements
  • Victims can open the door to escape from the store
  • Improved first person camera - larry's body doesn't glitch out when looking down
  • Improved third person transparency - no long transparent when peaking around a corner
  • Fixed the 'victims warping' glitch
  • Bathroom doors no longer spin all the way around

0.2.1 - Bug fixes and improvements

  • Slowed down the victim's run speed a bit. You should be able to chase them down easier now, but there will still be some challenge. 
  • You can stab the victims normally, even when they're crawling
  • Fixed the police bug - they can catch you now 
  • Mouse works on the menu
  • F2 can restart the level if you can't catch someone (don't need to wait for the caught cutscene)

After the big Blood Maniac update, I'll be taking a little break and finishing up that found footage game :)


But my main goal for February is actually the steam release for Stay out of the House


I'm also going to be doing a new collection next month called 'Unfinished Worlds' where I dump random unfinished projects and experiments so you can check out the art and screw around.


puppetcombo PATREON 27 favs
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POSTEDFeb 1, 2019
ARCHIVEDJun 10, 2026