You have no idea how long I have spent working on cum simulation at various points during the development of Hyperdeep. I could tot it up and give you a rough estimate of the number of hours, the number of days, but you wouldn't really feel it. Waking up and sitting at the computer and desperately trying to capture the essence of ropes of nut splattering across the visage of a stunned receiver. Trying for the whole day, from morning until night, and then going to bed and thinking about cum until you fall asleep. Waking up again and realising that what you came up with yesterday is a mess and a waste of time and starting all over again. Imagine if, instead of rolling his boulder, Sisyphus had to carve it with his bare hands into the perfect cumshot every day, only for Hades to smash it and make him start again the next day. This colorful image accurately reflects the realities of my life lately, or at least how it feels.
But that is now at an end, because I have done it. I have crafted an acceptably good rope-shoot from my boulder and am now free. Knowing that the cum looked and behaved like hot garbage until this point has been a major point of disquiet for me. Obviously, it's a blowjob simulator game, duh.
NO LONGER
This I can shout from the rooftops. I'm not going to say it's perfect, but it's the best virtual, realtime, physically interactive, stylized cum I'm ever seen, and of that I think I can be proud.
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I've also chucked in a new pair of pants and a jacket. These are WIP and their appearance and behavior will likely improve. The POV angle got an overhaul and is actually reasonably usable now.
[Changelog]
Mechanics:
+ POV camera angle improved
Visuals:
+ Cum entirely redone
Customization:
+ Rope thickness+ New outerwear: thot puffer (WIP)+ New pants: jazz pants (WIP)
Misc:
+ Game migrated to UE 4.26