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Everyone, the new animation is still in production! This is an adjustment to the existing content!!
-Fenrir's air combat animations adds camera motion.
-Fixed the issue of Fenrir Animation and Warhammer Animation having the same folder name.
-Three new pieces of clothing have been added to ‘Anchor Weapon package.esp’. You can also obtain it by forging at the blacksmith's shop. Three pieces of clothing can each increase the damage value of some combat magic to varying degrees. ****This is a test content and has not been officially used. So now the clothing can only enhance the 'Omni Slash Ver5', 'Omni Slash', and 'Terminal vortex' in Fenrir Animation!!!
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I have re uploaded the compressed file. Sorry, guys!!!
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I have fixed the powerattack that caused the character to get stuck in the block animation
I was careless.... The animation annotation was written incorrectly
When I woke up, I saw everyone's messages. But there are some things that require going out, and I'm only getting home now.....
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Long time no see. again !!!
There is a new requirement:Behavior Data Injector
https://www.nexusmods.com/skyrimspecialedition/mods/78146
If it is not installed, the weapon assembly will not work。
Because this weapon is very complex,I didn't create it into our weapon ESP.
The weapon is in the magical ESP. Anchor_FF7Fenrir.esp You can use AIM to get the weapons from ESp. or smithy.
You can watch the video to konw how to use the animations.
It's already too late here, I have to go to bed.
have fun!!: D