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DESCRIPTION
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Changelog:
Fixed a crash when adding new character to recruit pool
Fixed a crash when using older style MapData (such as ks_Wrestling_Ring)
Fixed IndividualEffect scaling not applied to FireProjectile properly
Fixed custom idle pose not working for Grappler and Beastal class
Added a "You may claim victory by grabbing then pinning your opponent!" prompt when the match is waiting for player to conclude via pin
For rest of changelog, see HERE.