Hey all, got a status update here on the upcoming Interaction Studio build.Making good progress so far, from my checklist in the previous post I have now:- Replaced the old animation state machine and updated characters' animation rigs- Built the majority of UI elements and functionality for the interaction library, interaction studio and state editor, and animation editor- Done a bunch of backend work on how characters are set up, which evolved into some support for the multi-partner and feral-player features. These won't be in this build but will likely be coming sooner than previously set on the timeline.So, what's left:- Finishing up some work on the studio and animation editor, mostly smaller details and functionality- Converting the existing interactions to the new rigs and interaction studio format- A handful of smaller features and changes, and playtestingI don't have an estimate on when this will all be done yet, but this should be past the halfway point at least. Thanks for your patience! <3