2026 Schedule Update
With Zarya’s Debut (temporary title) now officially in active development, I realized I needed a more consistent system to stay focused and actually see it through to completion. The story is mostly written and locked in. While there may be small adjustments along the way to save time or simplify production, the core concept is set and won’t be changing.
To stay mentally sane—and to give you all reliable content in the meantime—I’ve decided to commit to a bi-weekly schedule.
Here’s how things will work:
No excuses (unless life or health gets in the way).
Bi-Weekly Schedule
Week 1 — Long-Form Focus
Monday – ThursdayFocused development on Zarya’s Debut• Blocking• Planning• Problem-solving
Friday — Progress UpdateI’ll post a development update to:• Keep you all in the loop• Hold myself accountable• Avoid getting sidetracked• Keep momentum toward finishing the project
Saturday – SundayMental resetLight experimentation with new animation techniques
Week 2 — Short Animation
Monday – ThursdayWork on a short animation from start to finish
Friday — Post the AnimationWhatever I’ve made that week gets posted.Good or bad, finished or imperfect—it goes up.
Saturday – SundayMental resetLight experimentation with new animation techniques
Repeat Cycle
• Week 3 → Repeat Week 1• Week 4 → Repeat Week 2
This loop will continue throughout 2026 until Zarya’s Debut is fully completed.
The goal is balance:Learning new skills without sacrificing consistency or real progress on the long-form project.
This Years' Focus
Last year, I said I would be focusing more on animation to improve my skills. Looking back at the content I created, I can definitely say that was the right decision. My overall understanding of composition and animation has improved a lot.
With that in mind, I’ll be continuing in the same direction this year, but with a clearer focus: finishing Zarya’s Debut (working title).
Sticking To My Niche
I also want to continue pushing my content toward the muscular Futa genre. It’s what I’m genuinely into, and I can’t imagine forcing myself to make anything else. A lot of people ask me to create straight content or futa-on-female content, but to be honest, it’s just not my thing.
If I were to make it, there wouldn’t be any real passion behind it—it would feel like I’m animating purely to satisfy requests. That’s the worst mental space for an artist to be in, because once you’re creating without love or interest, your creativity gets completely stifled.
Things I Want To Improve
There’s an extremely long list of things I want to improve, but if I want to actually make progress, I need to narrow my focus. For a long time, I’ve struggled with doing ass impacts, and I also have very little experience with VFX.
This year, those are the two areas I’m going to focus on the most. Because of that, you can expect short, biweekly animations centered around improving those skills. It won’t be pretty at first, but through experimentation and learning, we’ll get there.
End
That’s pretty much it. Before I end this post, I just want to thank you all for the continued support. Without you guys, I genuinely wouldn’t be able to do what I love.