Runt Training
New recruits must learn how to penetrate their opponents' weaknesses, and it is the general's responsibility to train them to exploit every opening.
Updated the link to a new updated version with moans
This was supposed to be done like two days ago, but the rendering process ended up being a lot more hectic than usual.
I'm also thinking about using less voice audio in my loops going forward. When a video is on repeat, the voices can start to feel a bit repetitive and make it harder to stay focused on "finishing the task."
Let me know what you guys think about this change. Do you prefer more voice audio, or do you think keeping it lighter works better?