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Assets Library - Version 3

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Assets Library - Version 3
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DESCRIPTION

Hi!

I added a new Asset library to the archive for all patrons. Just drag and drop the items in your scene to use them.

The particle hair systems are all physics-ready, with dedicated Cycles and Eevee shaders. Just parent them to the head of your model with a ChildOf constraint.

Installation and Usage

If you are unsure about how to add the Asset library to be used in your projects, follow the same Installation guide of the Pose Library:

https://mustard3d.eu/pose-library/

Or follow the video below, which also explains how to add the Hair to the scene and make them compatible with MustardUI.

New content soon..

At the moment it contains a bunch of particle hair, but I'm planning to add more stuffs (not only hair!) as I use them or find them in old scenes.

If you want some stuffs from the pics I created in the past (also shaders, compositor nodes, etc..), please let me know so I can add them.

EDIT 1: Version 2 - Added a Compositor Node for the cinematic bars.

EDIT 2: Version 3 - Fixed Hair position when called in the scene, and added a new video to explain the installation and usage (available both here and in the archive).

Mustard PATREON 808 favs
VIEWS1
FILES7 files
POSTEDApr 11, 2026
ARCHIVEDApr 11, 2026