πŸ”„ Devlog 32
DESCRIPTION

🎭 Rethinking scenes for the Update 50

We've made the decision to rethink and improve certain moments in the final scenes,to make them more emotional, expressive, and memorable.

Sometimes taking a step back allows you to move two steps forward β€” and that's exactly what we're doing now πŸ”₯

πŸ›  Changes to Update 50

Since the announcement, additional adjustments have been made to the update's structure, and now we want to share the final list of changes you'll see in the next update.

πŸ†• What’s new in 0.50:

πŸ“– Story & Scenes:

Scene: Caged (arc finale)

Scene: Playful pool β€” inside

Scene: Playful pool β€” outside

Event: Throne room assault

Event: Through tentacles

Event: Hunt

🎞️ Animations:

Animation: CG60 Zergling washing

🎨 Assets:

BG: Throne room

BG: True Zerg cage

Sprite: Stukov without mutated arm

πŸ› οΈ Improvements & Fixes:

Finished CG of confrontation between Mistress and Queen of Blades

Updated all languages.

All bugs will be fed to the Hydralisks. Thanks for your help! πŸ™

πŸ“‹ Quick changelog:

❌ Removed the Christmas scene that was previously planned

πŸ”„ Changed the structure of the final event into the "Hunt" and "Caged" events

🎬 Changed the planned animation:

instead of the "Zergling Essence" scene, "Zergling Washing" will be animated

🎨 Improved Stukov's sprite β€” previously he walked around with a mutated arm despite being freed from the Cerebral

πŸ–Ό Added 2 new backgrounds

βš”οΈ Improved the art for the Queen of Blades and Mistress confrontation event

We've tried to make the update more cohesive and stronger in terms of atmosphere.

πŸš€ Release 50

Just a bit of time left until the release.We need to finish checking some scenes, conduct alpha and beta testing β€” and the update will be with you.

The finish line is already in sight πŸ‘€πŸ”₯

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POSTEDFeb 17, 2026
ARCHIVEDFeb 17, 2026