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Development Log : Week of June 1 - June 7

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DESCRIPTION

Since I don't want to be continuously spamming everyone's emails every day with my progress report, I'll be editing this pinned post throughout the week instead.

Current Stretch Goals

  • $300 per month to unlock spicy side stories  (Achieved!)

  • $600 per month for extended character Question & Answer sessions  (Achieved!)

  • $1000 per month to unlock a second drabble each month (Currently: $1100/$1000)

Browser Compatibility:

  • Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)

  • Doesn't Work: Firefox + derivatives (Might work as of June 2025), Midori

  • Sound files may not work properly on iOS 💀 (Update to OS might fix this)

June 1

  • Checked/Edited/Polished ~410+ Lines of Code (Currently at line 35579 out of 36238, Approx. ~1600 words)

  • Finished editing the god, children, and phone hubs. Started the personality re-evaluation hub with all its gosub leaping back to Chapter1-7. This'll take a while.

  • Created images

June 2

  • Checked/Edited/Polished ~350 Lines of Code (Finished revising Chapter1-7, Approx. ~1600 words)

  • Personality re-evaluation done.

  • Created image

June 3

  • ~300 words written/coded of game.

  • Checked/Edited/Polished ~1200 Lines of Code (Currently at line 35634 out of 36251, Approx. ~7400 words)

  • Adrian bond re-evaluation done

  • Goddammit, I forgot the bond evaluations were mostly in Chapter1-7, so back here again. I already did this once, how do I keep finding more bugs and stuff that needs to be edited? (屮゚Д゚)屮

  • Created image

June 4

  • ~500 words written/coded of game.

  • Checked/Edited/Polished ~800 Lines of Code (Currently at line 35677 out of 36254, Approx. ~4600 words)

  • Merlin bond re-evaluation done which didn't have quite so much crazy gosub leaping back to Chapter1-7 as Adrian's version.

June 5

  • ~400 words written/coded of game.

  • Checked/Edited/Polished ~325+ Lines of Code (Currently at line 36005 out of 36329, Approx. ~4600 words)

  • Partway through Percy's bond (re)evaluation. Since this section is actually written in the Free Time Hub, we finally get some line progression there.

June 6

  • Checked/Edited/Polished ~350+ Lines of Code (Currently at line 36290 out of 36329, Approx. ~3350 words)

  • Percy's bond finished + started the clothes changing hub. Revisions to chapter1 should now be done... hopefully.

  • I thought the clothes changing hub would be relatively simple to check, but I forgot how it can lead back into the "Merlin discovers the hidden demon mark and forces a healing" scenario. Which is just as well since I just discovered a huge bug with that scene where I accidentally named a permanent and temp variable the same thing.

  • And not a one-off variable, either. It gets used 75 times in the Free Time Hub and now I need to go back and recheck all of them. 😱 Damn you, tell_all variable!

  • Well, that's at least a one-day delay pushing back the Beta release. 75 times.

June 7       

  • ~150+ words written/coded of game.

  • Checked/Edited/Polished ~???+ Lines of Code (Currently at line 36367 out of 36381)

  • Clothes changing hub done. Found even more bugs related to the permanent/temp variable screw-up but knock on wood that I fixed them all.

  • I've entered the sleeping arrangement hub in Chapter2-2 now, which is the final section before the Beta update. However, the bed hub has the most hideously complex coding in the entire IF, as it initiates a RV-wide game of musical chairs and can highly offend people. Obviously, this was a great idea to implement.

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VIEWS1
FILES1 file
POSTEDJun 1, 2025
ARCHIVEDJun 10, 2026