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Development Log : Week of August 3 - 9

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DESCRIPTION

Since I don't want to be continuously spamming everyone's emails every day with my progress report, I'll be editing this pinned post throughout the week instead.

Current Stretch Goals

  • $300 per month to unlock spicy side stories  (Achieved!)

  • $600 per month for extended character Question & Answer sessions  (Achieved!)

  • $1100 per month to unlock a second drabble each month (Currently: $1100+/$1000)

Browser Compatibility:

  • Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)

  • Doesn't Work: Firefox + derivatives (Might work as of June 2025), Midori

  • Sound files may not work properly on iOS 💀 (Update to OS might fix this)

August 3

  • ~1000 words written/coded of game

  • Main hub for City Hall mostly done. This just leaves the four-way split for leaving City Hall before this section of the chapter is finished.

  • Prepping files for Public Beta update. QuickTest passed. RandomText x 50,000 passed.

August 4

  • Final testing of the Public Beta before publishing.

  • Of course I didn't find a bunch of me -> you errors in Chapter2-3 until after I uploaded it to my website, goodbye my morning

  • Public Beta posted.

August 5

  • ~2000 words written/coded of game

  • Pigeon football finished. Riding/attacking the statues mostly done.

  • Fixing reported bugs from the Public Beta. Chapter1-5 (the lone section not updated) has had a hotfix pushed for all versions since it was triggering adrian_antagonistic for everyone.

August 6

  • ~2400 words written/coded of game

  • Riding/fighting statue done. Started the ice cream truck chase.

  • Still fixing reported bugs from the Public Beta. Oh god, all the bugs. Hotfix pushed to Chapter1-7 for mungling Merlin's relationship levels.

August 7

  • ~2000+ words written/coded of game

  • Ice cream chased finished and kids punched in the face. Began final staring contest with the clock tower.

  • Still fixing reported bugs from the Public Beta. Oh god, all the bugs. Hotfix pushed to Chapter1-7 for mungling Merlin's relationship levels.

August 8

  • ~2000 words written/coded of game

  • That finishes off the rough draft for section 2 of Chapter2-5. Now to go back and test/edit/revise it for the next Alpha update.

August 9

  • Preliminary QuickTest Passed

  • Checked/Edited/Polished ~250+ Lines of Code(Currently at line 2721 out of 6573, Approx ~1500+ words)

  • Created preview.

One Knight Stand PATREON 2 favs
VIEWS1
FILES1 file
POSTEDAug 3, 2025
ARCHIVEDJun 10, 2026