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I'm currently working on the idle animation for the bunny girls.
I thought that having all five characters move at once would make the screen cluttered and slow, so I'm also trying out the idea of only showing the idle animation for the character who will take action in the next turn.
From a gameplay perspective, having all five characters attack every turn is redundant, and it often forces you into battles that are practically guaranteed to be losses, so I think having one character (or two or three) move at a time isn't a bad idea.
Well, I plan to continue experimenting with various options.
The video shows the version with all characters moving in the first half, and the version with only one character moving in the second half.