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0.55 Post-Mortem

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Alright, it is time!

First of all, I want to thank everyone that is still supporting me. You really did not have to, so I appreciate it even more.

A lot of stuff has happened in my private life since the last update and I am pleased to announce that pretty much everything is dealt with. I will take up a regular pace again and at the same time keep to a better schedule. I also intend to keep up (bi?-)weekly progress updates.

As promised – In part as apology for the Update taking forever – everyone that supported me in both December and January, regardless of Supporter Tier, will get to suggest a scene. I will write another post in the next days with some details so we are on the same page.

Regarding the update itself:

As I was playtesting and reading the content which was near-complete, I found myself in the awkward position of realizing that the content was very dependent on various tracked variables. In unfortunate situations you might not have encountered even a single scene based on what you did in your game. This would have been less of a problem if I had updated in a timely manner, but with half a year of personal problems stretching the release window… Yeah, no. What originally was a fun idea to mark a point with clear differences turned out to be a zero-content experience. I decided to re-organize scenes and streamline them. The differences are more minor once again and the traits you accumulated decide some scenes. In short: I de-complicated the whole thing so you actually get to see something and you still might be in for a short experience. I already feel terrible about it ending up somewhere between 10-12k words after all this time, and me removing a lot of the work on the differences, but this was for the best. Also removed a minigame that fed into the original cliffhanger, but might reuse it. Not sure, gonna see.

The next update:

Gunning for a release near the end of march, since there is zero pre-work done. The last poll saw the VR battle between Girls as a winner. I would like to focus on that, but I see it as a potentially great way to explain some of the scenes that eligible patrons might come up with. I have removed the cliffhanger for the current update to leave myself some wriggle-room on deciding the route to take. We will see how it goes, but its likely I will implement it for the next update nevertheless. It’s also entirely possible, and probably very likely, that your suggested scenes won’t be part of the next update.

Patreons that left:
As repeatedly stated both in Discord and on my updates, I will retroactively send a link to everyone who had supported me with the “New Girl” Tier since the last update.

Renders:
You might notice that render-quality is all over the place in this update. As already mentioned - And the original reason for the delays - was to improve them. Well, I managed to fix a few of them before the release. The next ones should have more... consistency. 

silvsilv PATREON 3 favs
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POSTEDFeb 19, 2022
ARCHIVEDJun 10, 2026