Hi everyone. There is a new update now available. Download Here: https://www.patreon.com/posts/for-gold-and-37165330Preview Video: https://vimeo.com/532530943
April 2nd Change Log:
Fixed an issue with the rain drop lens effect not working for some users in FiveM
Fixed an issue with missing collision at the Rockford Hills City Hall in FiveM
Fixed an issue with parts of the map missing in Single Player when using LSPDFR with RAGEPluginHook
March 31st Change Log:
Added new street lights and wall lights with lod lights throughout the entire map. Each light has been completely reworked and modified by hand in order to offer a more realistic and complete feel that brings the city to life during the night. Each street light and wall light now has an increased specular range in order to make vehicle and pavement reflections look better during night time. Various neighborhoods, tunnels, bridges, underpasses, parking lots and other areas were fine-tuned and are now lit up properly. Fixed several bugs with flickering lights in the process (WIP)
Removed the "Decreased Vanilla Street Lights" add-on and the "New Street Lights" add-on since street lights were completely reworked and added to the main mod
Added volumetric headlights to most vehicles in single player. Volumetric intensity changes per weather. Volumetric headlight distance and number of cars can be adjusted in real-time (See the readme for more details)
Improved the Del Perro Fwy tunnel by reworking several models to add new reflecting ceiling lights, parallaxed wall textures and new lights to the freeway sign
Added new laser lights to downtown Los Santos and around the Maze Bank Arena. The lights at downtown are animated and rotate
Added new pine trees and cedar trees with improved textures, proper vertex paint and LOD models as part of the vegetation overhaul
Added new hedge bushes around several locations including Rockford Hills, Rockford Hills City Hall and Burger Shot (San Andreas Avenue), along with new flowers around the Rockford Hills sign as part of the vegetation overhaul
Added new high-quality parallaxed roads to the Grove Street & Chamberlain neighborhoods for Platinum Supporters. Includes plenty of small details such as cracked decals with collision that forms puddles and much more (WIP)
Added new high-quality parallaxed textures outside Franklin's Aunt's house on Forum Drive and to the nearby pavement
Fixed an issue with a misaligned road decal near Pillbox Hill
Added a rain drops lens effect for Rain and Thunder weathers. Only works in third-person camera mode in those two weathers. The effect is disabled inside interiors. Works in FiveM, RageMP and altV too
Modified power lines on telegraph poles in several neighborhoods to appear thinner. Added wind movement to the shoes hanging on top of power lines
Added a variety of flickering street lights and wall lights scattered throughout the South Los Santos back-alleys for an enhanced atmosphere (WIP)
Added various animated lights and signs across the map. New locations include Bishop's WTF?! (Vinewood Boulevard), Singleton's (Downtown Vinewood), Lucky Pluck (Strawberry Avenue) and Premium Deluxe Motorsport (Power Street)
Added neon lights with a retro aesthetic to the Up-n-Atom diner near Procopio Beach in Blaine County and to Casey's Diner on Popular Street in Los Santos
Added emissive lights and new point lights to the Weazel News Building (Little Seoul), Pipeline Inn (Pacific Bluffs), Beach Homes (Del Perro / Pacific Bluffs), Maze Bank Sign (Downtown Los Santos), Maze Bank Arena Sign (La Puerta), Davis Courts Building Monument (Davis) and Ten Cent Theater (Pillbox Hill)
Added parallax windows during night time to the beach homes near Del Perro & Pacific Bluffs
Added a custom timecycle modifier to fix exposure levels inside the Vultur Lé Culturé interior in FiveM
Removed collision files for the custom car showroom near Portola Drive in order to prevent players from falling through the map in FiveM
Added the "Darker Nights (Experimental)" add-on for Platinum Supporters that makes night time extremely dark around the map (WIP)
Reduced the intensity of lights on the Maze Bank skyscraper during night time in Downtown Los Santos
Reduced fog density in Paleto Bay and the nearby forest region
Reduced overly bright emissive window intensity for various restaurants in South Los Santos
Removed procedural grass shadows in order to improve FPS during night time in certain locations. These are disabled in vanilla by default
Removed leftover test animated signs floating on top of the Ammunation parking lot in Downtown Los Santos
Removed two palm trees that were blocking the target view during the mission "Nervous Ron"
Misc bug fixes, tweaks and adjustments
Known Issues:- Laser lights glitch out and flicker at certain angles. This will be fixed in the future.- Collision placement is not proper with certain tree models. This will be fixed in the future.- Farthest LOD on the Olive Tree model is still using the vanilla tree. This will be fixed in the future.