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New Update - August 31st / September 2nd

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New Update - August 31st / September 2nd
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Hi everyone. There is a new update now available.          Download Here: https://www.patreon.com/posts/for-gold-and-37165330Preview Video: https://vimeo.com/597498359

September 2nd Change Log:

Fixed an issue with bugged trees in Sandy Shores. Tree reflections in this area are temporarily removed and will be added back once we rework them for compatibility with FiveM, RageMP and altV

Fixed several crashing issues with the RageMP and altV packages

August 31st Change Log:

Slightly improved lighting, sun intensity, exposure and colors in ExtraSunny, Clear, Neutral and Smog weathers during various hours of the day and night

Improved directional vehicle reflections and corona light reflections

Fixed and improved emergency light colors, light patterns, light distance, light speeds and much more on each emergency vehicle

Added blinking taillights and headlights to certain police vehicles including the Police Cruiser and Police Cruiser (3) models

Added whirlpools to a few locations across the ocean. The whirlpool will suck everything in its path and you will not be able to escape it. Whirlpools will only work in the Single Player package

Added tree reflections to vehicles and glass in Sandy Shores and the surrounding desert area. This will be further completed in future updates in order to support the entire map (WIP)

Added new Hedges to the area near the IAA / FIB buildings in Downtown Los Santos

Enhanced procedural grass texture quality and colors around the entire map as part of the vegetation overhaul. This will be further improved in the future (WIP)

Added several lily pads to the marshland area in Blaine County and made the marshland water murky. The lily pads react to physics upon shooting or swimming into them

Adjusted ripple properties for all major rivers in Blaine County in order to reduce the tiled appearence

Fixed and improved several wall lights, building lights, prop lights and parking garage lights around Los Santos

Added lore-friendly light projectors throughout various locations in Los Santos including the Los Santos Customs area, Bahama Mamas building, Epsilon Church building, CNT TV building area, CNT TV television billboards and the Weazel Morningwood Theater

Added various new neon and animated lights throughout Los Santos. New locations include the Ron Gas Station (Morningwood), Dashhound Bus Center (Textile City), Hookies (North Chumash), Be Lucky sign (East Vinewood), Mega Mall (Strawberry / Davis Ave), Maze Bank (Downtown LS / Pillbox Hill) and the Dionysia Theatre (Del Perro / Red Desert Ave)

Added light emitting from stained glass church windows to various locations across the map. Additionally fixed the church window textures for the Pacific Bluffs graveyard location which were bugged since vanilla

Upgraded sand textures for Chumash Beach and nearby areas

Further improved tire decal textures on dirt maps in order to reduce overly dark decals caused by certain vehicles

Added a variant of orange street lights around the entire map to a single street light model for a more realistic feel

Added a new optional add-on called "White Street Lights" which replaces the NVE street lights with white street lights around the entire map (Single Player and FiveM)

Added new parallax interiors to several locations including the Viendemorte Restaurant (Rockford Plaza / San Vitus Blvd), Pegasus Concierge building (West Vinewood), 24/7 Supermarket & Designer Slave buildings (Downtown Vinewood) and the oriental restaurant building (West Vinewood). Additionally added a stone dragon art piece to the entrance of the oriental restaurant in West Vinewood

Added red lanterns hanging from the ceiling of the S. Ho Korean Noodle House restaurant in Little Seoul

Added new high-quality parallaxed roads to the North Los Santos Freeway along with new textures to the Downtown Los Santos Freeway for Platinum Supporters (WIP)

Added high-resolution manhole textures around the entire map

Added a new texture for the cone-shaped cedar trees from the previous update in order to further improve their appearence

Fixed an issue with low prop priority preventing several road signs from spawning around Los Santos in Single Player. Previously these road signs would not spawn in vanilla

Improved full beam headlight intensity and brake light intensity on all vehicles

Adjusted the color and intensity of interior vehicle lighting

Misc bug fixes and tweaks

Known Issues:

- Some Hedges currently do not have their collision removed. This will be completed in the future.- Laser lights glitch out and flicker at certain angles. This will be fixed in the future once we have a solution.- Farthest LOD on the Olive Tree model is still using the vanilla tree. This will be fixed in the future.

Thank you for your support!

razedmods PATREON 37 favs
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FILES14 files
POSTEDSep 1, 2021
ARCHIVEDJun 10, 2026