This past month feels like a blur. I know a lot of things got done, but I honestly don't remember much of any of it.
A lot of the "business" part of this month revolved around managing new connections and possible opportunities. I'm in talks with a publisher to get Death Drives A Bus on the Switch and other consoles, which is exciting. I'm also working with other distribution outlets in getting my music and sound design projects to reach out further.
I've also worked really hard on getting the Pawndemonium soundtrack completed. I just finished the first rough draft this morning and I'm very excited about it. Once I get it to a place where I think it's mostly done I'll share it with you :)
With the soundtrack done there is still a lot of work left to do, but I'm hoping to get it done and released next month some time. Most of that will be level design and tuning the game to make sure that it's fun to play long term.
Not many other huge milestones this time around. Been focused on a handful of things and it's consumed a lot of my time. Lots of exciting things coming, but just gotta keep the work flowing and we'll get to the successes soon!
Time to go donate for some kitties. Have a great month! :)
-ben