Another stable release and it hasn't even been two months, I must be getting better at this "planning" thing! But of course my initial plan was to get this to you a lot sooner. Unfortunately, a COVID case at the daycare my daughter goes to meant that she had to stay home with us for a while and nothing much got done.
This release includes the content from Fizban's Treasury of Dragons and Unearthed Arcana 2021: Travelers of the Multiverse. The hoard items from Fizban's probably took the longest of all things to create. Those are some very dense items with a lot of options (sometimes multiple for every type of dragon), so please ask your DM to give you one of these hoard items so my efforts are put to good use ;)
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( https://www.patreon.com/posts/14927098 )
>> Click here to get v13.0.9+211119 via MPMB's website <<
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Full list of changes since v13.0.8+210929 from 29 September 2021:
New content: Fizban's Treasury of Dragons
New content: Unearthed Arcana 2021: Travelers of the Multiverse
Reworked how the sheet decides which Ability Save DC to show if there are more than 2 (e.g. a character with 2 classes and a race that have abilities that require a DC, each set by a different ability score). The sheet will now prioritise those DCs that are not used for spellcasting over those that are (e.g. the Monk’s DC for ki abilities will be a higher priority than the Sorcerer’s spell save DC, as that will also appear on the spell sheet page)
Changed the Ability Save DC on the front page to ignore the modifier field for it, if the ability is only used by a single class or race that also has spellcasting. The Ability Save DC will now just show the Spellcasting Save DC, including any modifiers set for the spellcasting or dynamically added by automated features
Added a way to add a modifier to Ability Save DC, based on the ability score (extension of the `addMod` attribute)
Added a way to set the number of ammunition for a magic item that uses the `chooseGear` attribute to add magical ammunition
Added a way for features to add ammunition to the 1st page (new `ammoAdd` attribute)
Added a way for magic items to be recognized in the equipment sections so that the correct weight is filled out when entered manually
Added a way for magic item sub-choices to be left out of the magic item selection menu
Changed the magic items selection menu to have submenus for Wondrous Items per letter, instead of one way-too-long list
Fixed capitalisation of background features in the dropdown box (MBUG-66)
Fixed some backgrounds and background features not being recognized correctly (MBUG-67 & MBUG-68)
Fixed `descriptionCantripDie` not allowing multiple different modifiers
Fixed magic items Tome/Manual that permanently increase an ability score and maximum to be removable again
Added a check to remove broken subclass references from a class after any new script was imported (because it is the most often made mistake with making homebrew classes)
Some minor fixes to content and spelling (thanks to everybody who reported errors and typos on Discord, especially @Ratatoskr#3896)
Fixed the Mystic class bonus disciplines not being selectable (MBUG-65)
Fixed the order of the Monk optional features from Tasha's Cauldron of Everything (MBUG-69)