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UI update for 4.2 - small fix for EEVEE

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DESCRIPTION

Fix for the shader nodes not updating correctly when switching to EEVEE.

Blender 4.2 uses EEVEE as name when you select the engine but scripting wise, it's called EEVEE_NEXT. As a result, my addon didn't detect the switch to EEVEE.

[Download as usual from the stickied post]

On other news, the Matrix models will be uploaded tomorrow.

LeGuymelef PATREON 116 favs
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FILES1 file
POSTEDOct 14, 2024
ARCHIVEDJun 10, 2026