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Dear friends! ๐Ÿ’–

I hope you like the direction the game is going! ๐ŸŽฎโœจ I'm doing my best to make it even better: not only am I working on animations and improving art, but I also want to pump up the gameplay! ๐Ÿš€ My goal is to make it less "bland", but at the same time not overload it with difficulties. ๐Ÿ˜‰

I'm currently working on changes that will bring the game closer to a classic RPG and add depth to it. ๐ŸŒŸ Honestly, I like the interaction system through the device in the lab, but using it for everything is not the best idea.

๐Ÿ”ฎ A small spoiler:

I'm reworking the quest system - now they will be issued like in classic RPGs (like Skyrim or Gothic). That is, just go up to the character - get a task! ๐Ÿ—ก๏ธ๐Ÿ“œ Yes, it sounds trivial, but at least it's familiar and convenient. ๐Ÿ˜„ There will also be development branches and a choice of dialogue lines โ€” I think you understand what I mean!

I also plan to rework the combat system, because now it is... "slightly" bland ๐Ÿ˜…. And of course, I will add a gathering system: chopping down trees ๐ŸŒณ, mining ore โ›๏ธ, collecting loot ๐ŸŽ’ โ€” it sounds complicated, but in fact it is all simple! There is already an inventory, it remains to add resources that can be used for quests, upgrading the city and other cool things. ๐Ÿฐ๐Ÿ’Ž

Thank you for your support! โค๏ธ For now, that's all โ€” wait for updates! ๐Ÿ’ซ I love you all! ๐Ÿ˜˜

Marty PATREON 17 favs
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POSTEDJun 21, 2025
ARCHIVEDJun 10, 2026