Hello everyone,
While I already have a lengthy list of things to potentially polish, I'm also interested in any ideas/requests. Preferably things that are small in scale (the smaller the better).
Here's a list of things I'm aware of, and some of which may be changed this update, (please note, this is NOT saying all of these things will be changed in this update, because some of these things I'm not 100% sure how to properly approach, and may be projects that end up too big for this update and are for the future. this is also NOT the full list of things I have written down, just some of the bigger ones)
Inventory, Change Equipment, Debug Rooms, Do Together/Separately/Stats/Create/Creations/Sleep screens all being messy.
Repeating activities with the 'repeat X times' box literally displays the activity that many times in one screen
EXP analyzer appears an extra time when characters do some things together
Lack of job automation and schedule automation in general
Many various parts of the game could benefit from more/better descriptions/dialogues
Allow a singular person to do the treasure hunting activity
Adding descriptions to the inventory to describe what items do in advance (suggested by someone else)
Devil Machine and Gravity Chamber being underdeveloped
Adding default stats for each difficulty in the character creator
Also please keep in mind that things like:
Greater usage and customization of the time mechanic
Random events
Characters split up being able to do stuff like shop / go to the beach / etc.
New personas
New stats / resources / etc.
New crafting system
Alchemy / potion crafting
Are beyond the scope of this update, and would likely be a part of their own updates.
That all said, if anyone has ideas for ways to make the game experience smoother (especially cutting down on clicks) or just feel better and more enjoyable to play, let me know! No guarantees that your idea will be implemented this time around, but I'd like to know what people have in mind =)