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Liora's Price of Dignity 0.1.0

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ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

After a bit more than 3 development months, it's finally time to release the first proper version for Liora!! We had quite a couple playtesters, but I still expect quite some bugs and balancing issues, but overall it should be going into the right direction,

Usually, I would do a big summary post over all the changes but I feel like that would be too much to list here since going from 0 to a playable product introduces so many features. In numbers, the game is still in its infancy, currently featuring 18k words, 3 dungeon levels, 3 H-CGs, 1 non-H-CG, 2 Costumes, 2 Hair Styles and 2 Hair Colors but since the game is more of a mechanical nature than the very story-driven SKA, I think you can already get about 2-4h of playtime out of this first version.

I could of course also be totally off because my data is just that limited right now. Anyways, while I won't be going into a summary of ALL the new features, I will be talking about what's new this week! First of all, you already saw the new H-CG. Then besides that I finished the Highwarden Keep dungeon by adding the remaining boss fights, giving the 0.1.0 build a proper end goal. As usual, I expect it very difficult to overcome the last boss there and it will become easier as new content is added.

I am also a bit ahead of time and was able to add new clauses and new content for the contract system. First of all, the first lewd skills have been migrated over from SKA to Liora. You can now agree to a contract that gets Liora to learn Seductive Stance I and then later Seductive Dance I from Ariadne.

I have also implemented a new type of clause "while" clauses, that apply effects while the triggering condition is true (as opposed to the previous conditions that would fire if the trigger condition is met, but then not remove the effect when the condition is no longer met). This condition is used for the one shown in the screenshot, making Liora use the learned Seductive Stance I. It's similar to the late-game mental change in SKA with a similar effect, but here it's available a lot sooner.

There is also a new debuff type clause that can has a very high value but in exchange will debuff Liora's magic stats while she's wearing her default clothes. Switch to lewd clothes though and it will be gone!

Besides that, Edgar also received a couple of new proposals for his rotation that would normally only be available in custom clause construction, such as proposing to help with jumping. Oh right! And you can also get Edgar to invest up to a certain daily limit of bombs into obstacle destruction.

Then we also have a coupe of minor new story events. If you go to at least 5 dates, Rean will start to have a different reaction towards Liora always going off to Edgar, and Liora lying about the reasons will add a -Relationship modifier to the event trigger. Speaking about dates: Edgar also has a new trigger condition for dates, allowing him to make proposals so that Liora will go on a date with him on the day he pays for Rean's treatment. Those who have been looking for more ways to trigger days without needing the "getting defeated" trigger have a new tool here.

Generally, there is just a lot of new stuff for the 0.1.0 release, you can check it out in the changelog. Itch.io page with the 0.1.0 demo build for non patrons will also be up in a bit, coming after this post. And then we will be on the SKA 1.1.1 release train. I'm staggering things a bit so in case something goes wrong I can react to it.

Changelog 0.1.0 (29.08.2025)

Added masturbation H-CG

Implemented boss Revenant

Implemented clause Cannot use Heat Up on Rean

Implemented clause type destroy obstacle

Refactored Rean Sex event to use new cg structure

Created dialogue Garrick

Created compendium entries Garrick and Ariadne

Updated layer conditions to remove closures

Implemented analytics for tracking Demonized Warhound

Implemented Hypergrowth for Oakloard on Level 10 and increase Saplings to 4

Implemented Alpha Rat learning Storm I on Level 5

Implemented Hidden Desires I/II/III

Implemented clause trigger "If Edgar pays for Rean's Treatment" and add default clause with the trigger and date effect

Refactored material infusion into single common event

Moveed lewd scene commone event texts into own common event section

Wrote scene Ariadne Sex Noises

Removed Edgar attacking last target default proposals

Configured demo mode

Removed redundant pages from clear room continue event

Implemented Seductive Stance I and added option to learn it to Ariadne

Implemented default clause learn seductive stance I

Implemented skill Seductive Dance I, option to learn it at Ariadne and Edgar clause to propose it

Implemented edgar proposal for giving Bomb x 5

Implemented rean reaction to going on 5rd+ Edgar Date

Implemented support for continous While clause

Changed indexed clause candidates from Set to flatMap

Changed clauseIndex to use existing groupBy function

Removed redundant costume removal CEs

Added CE to handle updates to costume sexual stats

Implemented edgar proposal for Discomfort I/II/III enchantment

Implemented proposal edgar 3 HP jump investment

Added steam link to title

Balancing

None

Bugfixes

Fixed typos

Fixed analytics enable or disable not taking effect until rebooting the game

Fixed crash when actors have autoskills

Fixed passability error

Fixed incorrect clause merges ignoring categories

Fixed incorrect lewdness tutorial CE ID in update_costume_part

Fixed incorrectly-refactored clause index

Fixed getTriggeredClauses having the wrong get method for clauseIndex after refactor

Fixed mismatch in material IDs for Edgar mining help proposals

Fixed contract restriction expansion error

Fixed Alchemical Experiments quest marker not visible on Day 1 Afternoon

aura-dev PATREON 486 favs
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POSTEDAug 29, 2025
ARCHIVEDJun 10, 2026