What do you think about the mentioned idea of making smaller story-based games in the future? Something with a few characters, a story, and 2-4 scenes in total (the amount of content is similar to the Lana Gym update) - something that can be turned into a finished small game nicely.
The pros I see:
it is much easier to make content with a clear definition of what can be called 'done'.
diversity of ideas and characters - no reason to stick to Casey and Lana for 90% of all content in the future. Honestly, I have a bag of ideas for 'situations' in my archive that I never had a chance to implement. The simplest example is a 'slutty wife' type of stories that I always wanted for Nikki.
diversity of the arts and styles - well the current problem with Panthea (one of the many) is the need to keep up with existing project style - which is pretty hard honestly when your artists are getting burned out or leaving the project. Going for smaller games would allow (at least I think so) to work with different artists and make fun games without sticking to a particular visual style.
The cons:
New characters might not be favored by everyone.
Probably less animated stuff (since most of the artists do not enjoy the process of making art for animations due to its complexity)
The poll options might sound like they have a little difference, but that difference is important.