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PROGRESS REPORT #137

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PROGRESS REPORT #137
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Hello everyone, welcome to the 137th progress report!

"Check this out, Misarmor's progress report is out!"

First off, so I don't forget mentionning it, I just edited the progress bars post! It now has much more detailed information on it, including a breakdown of each event's advancement level. I'll also make a point of updating it at the very least on every progress report day.

With that out of the way, I can say that most of the previous dev cycle was spent making art, specifically on Blender.

Not many renders were made in the end, because there was a lot of work to be done besides making the renders themselves like porting the characters, but the process is becoming much smoother very quickly. Things that took me half an hour of looking for tutorials, trying things out through trial and error, now take me a couple of minutes. Things that kinda worried me, like cloth simulation (it's very slow on Blender) now have their own workflow as well, which is very good. Every moment I spend on Blender makes me enjoy its features more and more, so overall, I'm just very excited.

I'll be sharing the first spoiler renders here (most have already been shared on Discord) so keep an eye out. I'm expecting to have made many more renders by the 1st of May, and if everything goes well, I should even have made some of those raffle wallpapers I promised only a few very short months ago! :')

I'll be leaving it at that, your boi Misarmor has a lot of work ahead of him. See you next month :)

Misarmor PATREON 35 favs
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POSTEDApr 20, 2026
ARCHIVEDApr 20, 2026