Previous Post

NTR Mobile v0.20.5!!!

Next Post
NTR Mobile v0.20.5!!!
1 / 6
DESCRIPTION

All characters depicted in this and all my other works are 18 years of age or older.Hello, everyone.

So we finally have reached the last bugfix. Quite a few optimizations have gone into this bugfix actually. So lets start with crashes that some users were experiencing on Windows. I updated Unity for v0.20.0. This enabled automatic graphics API selection which included directx12. I removed defaulting to directx12 so this should fix the game crashing on Windows. Also adding support for taller screens took a long time. I tried different ways until finally settling for something that will work for everyone.

Now here is a big one. I enabled multithreaded rendering within Unity. According to "them" it should not have a negative impact. However since I had this turned off makes me doubt that statement. I tested this on multiple devices and even ran some emulators and it seems to work without issues. Not to mention the entire game runs way smoother, so that is a big plus.

If you do run into issues however please report it on our bug channel on Patreon community or Discord. Now lets get into it.

NTR Mobile v0.20.5:

Added support for taller displays.

Added a few optimizations.

Enabled Multithreaded rendering.

Disabled defaulting to DirectX12 on Windows.

Fixed some looping in some leaked chats.

Updated the Patreon supporter list💕(feel free to DM me if you want to opt out of this).

I will be releasing a Patreon post regarding what and when to expect NTR Mobile v0.21 in the near future. I also have a poll planned for a change I am not sure I want to implement yet. So that will be up to you all.

I have already started on NTR Mobile v0.21. Working in tandem and switching on and off on tasks is what keeps me sane as a developer and lets me come back to issues with a fresh view.

Thank you all for being awesome!

Enjoy. 🤗

NosyFellow PATREON 268 favs
VIEWS1
FILES7 files
POSTEDJul 17, 2025
ARCHIVEDJun 10, 2026