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Geotiff and Worldpainter data - Mississippi, USA - 1:20 scale [27k]

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Here come the worldpainter project files and the raw tif data used to make the map of Mississippi, USA, at 1:20 scale [27k] , with biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

The altitude of the terrain in the real world ranges from 0m to 257m asl

In Minecraft, the lowest point of the terrain on the map is at 62, while the highest point is at 319, with a vertical resolution of 20m.

Water level is at 62, while the maximum building height is 319.

Map details:

  • Map name:  Mississippi, USA - 1:20 scale

  • Map size:  21435x33191

  • Map resolution: 1 block in the game corresponds to 20m in the real world

  • Map files size: - 11.7gb uncompressed, - 7.66gb compressed

  • Minecraft version: 1.18+

Data used to process the map:

  • 3DEP 1/3arcsec DEM data for the Terrain Elevation - cubic reinterpolation to 20m resolution

  • NLCD 2021 Land Cover at 30m resolution data for biomes positioning - cubic reinterpolation to 20m resolution

  • Open Street Map data for trees, vegetation, waypoints, coastlines, rivers, streams and beaches positioning - rasterization to 20m resolution

Downloads:


WorldPainter .world tiles files at 20m resolution: https://drive.google.com/file/d/11wgACtBzK4aeCXrc1NOvbHr8RkXBoZ2B/view?usp=sharing


DEM data in Geotiff format at 20m resolution: https://drive.google.com/file/d/11xyzhLWavbtzYQwSIC6eArAgq3y8CeHs/view?usp=sharing

Land cover data in Geotiff format at 30m resolution:

https://drive.google.com/file/d/1uSNQS0FJ7JPekP9JoGDsesfDujK_LZU9/view?usp=sharing


AtmosphericBeatsMC PATREON 4 favs
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FILES1 file
POSTEDJul 20, 2024
ARCHIVEDJun 10, 2026