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Worldpainter tiles - Vacaville, CA, USA - 1:1 scale - 12k

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Here come the worldpainter project files of the map of Vacaville, CA, USA and neighbrood areas at 1:1 scale with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map image:

The altitude of the terrain in the real world ranges from 15m to 303m asl

In Minecraft, the lowest point of the terrain on the map is at 77, while the highest point is at 365, with a vertical resolution of 1m.

Water level is at 62, while the maximum building height is 512.

Map details:

  • Map name: Vacaville, CA, USA - 1:1 scale

  • Map size: 12274x12823

  • Map resolution: 1 block in the game corresponds to 1m in the real world

  • Minecraft version: tested on 1.20.1, compatible for 1.18 - 1.20.4

  • Map files size: - 2.5gb uncompressed, - 292mb compressed

Data used to process the map:

  • USGS 3DEP 1m DEM data for the Terrain Elevation

  • NLCD 2021 Land Cover at 30m resolution data for biomes positioning - cubic reinterpolation to 1m resolution

  • Open Street Map data for buildings, streets, artificial elements, trees, vegetation, waypoints, coastlines, rivers, streams and beaches positioning - rasterization to 1m resolution

Downloads:


WorldPainter .world tiles files:https://drive.google.com/file/d/1m1_7dA4p79VhnhiFBZ7KYlWQoj6G0eYk/view?usp=drive_link

AtmosphericBeatsMC PATREON 4 favs
VIEWS1
FILES1 file
POSTEDAug 22, 2024
ARCHIVEDJun 10, 2026