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Sunset Rose - Development Update #2

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Sunset Rose - Development Update #2
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Hey everyone,

First of all, sorry for the long silence here. We’ve communicated the state of the release on Discord but I realize that is not sufficient and I apologize.

Truth is I’ve been ashamed and felt like a failure for not being able to come out with Sunset Rose’s first release on time.

But there is a reason for the delay. Which is, when I played the build, I didn’t like it. Not at all. And I’m not about to have something like - what most of you probably won’t even remember - MP’s launch. That was a disaster and I want to release something good from first release to last.

We experimented with a new navigation system in order to make it faster for the players to navigate in the game but it felt weird and disorienting to play so we’re redoing that.

We are rewriting a ton of the dialogue because it wasn’t up to par with the quality I was expecting.

I’m also adding more content to the release to fit the narrative more. I’m adding a couple of scenes that I really think I cooked with. (If you like the image in this post, that’s from one of those scenes)

We are also expanding and fine tuning the UI (so it won’t have to go through 3 remakes like MP did) and I’m adding a lot of the systems that were planned to later releases but makes more sense to be in the game right from the start, like earning money and stats. (I think I came up with a nice way to not make those grindy)

But anyway, the thing is, I didn’t deliver on time and I should have known better so I apologize. I’ll try to make up for it by making a really great game for you to play and from the second release onward adopting a regular release schedule.

Please bear with us a bit more until we lay the foundations of this new project.

Thank you, I’ll be here with more news.

-Dr Sin

lewdlab PATREON 158 favs
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POSTEDJan 21, 2026
ARCHIVEDJan 21, 2026