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Devlog - 7th Mar 2026 - Outlook...

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Devlog - 7th Mar 2026 - Outlook...
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Hi,EDIT: A small video (MEGA) trying out the UI stuff I made...

today a bit different news. I have begun to investigate some engines for the next project and have settled on godot. Mostly because it is lightweight and reasonably close to python.In order to assess its suitability I have started writing a

VN dialogue system (like Renpy) -> Works

a Sandbox Manager with World State, inter-actable screen elements, ... -> Works

necessary GUI elements, popup menus... -> Works

I did this during the last week (the first 2 days I felt like a monkey in the cockpit of a 747...) and slowly see some results. I think I will stick with godot. Attached a few screenshots from my testing. You can see hover hints for inter-actable elements, nice pop up menus, ...

Details to the new project later. It will most likely be rendered in 3D as well (allows me to add some nice animated goodies to the backgrounds...) as well. The Illustration art in the screenshot were just some proto assets I created. I'll experiment for a few more days and then go back to SJX ;)y.v.

y.v. PATREON 78 favs
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POSTEDMar 7, 2026
ARCHIVEDMar 7, 2026