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Devlog - 21st Mar - V2.50 Base Defense

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Devlog - 21st Mar - V2.50 Base Defense
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Hi,over the last few days I finished the Base Defense screen setup. It works nicely. Have a look at the screenshot below.

pulls items from warehouse

"budget" is determined by QOPS your up to 30 AICores provide

4 threat domains - checks available qops budget and use as currency per domain

after an attack it is possible that resources in the 4 defense domains are partially destroyed (attrition)

if you have a spy placed, you get high confidence level threat profile assessments (the scatter plots below)

the blue markers over the scatter plots show you how good your defenses are

Infantry are derived from BotCrates (Mil) as I did not want to have you lose valuable configured bots

From Monday I will start to work on a few NSFW additions to 2.40 which I will release shortly as non Public V2.41.

On a side note I made the images below while playing around with Grok and thinking about what happened on Zebulon ;). I was quite surprised at how decent Grok is at lettering...y.v.

y.v. PATREON 78 favs
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POSTEDMar 21, 2026
ARCHIVEDMar 21, 2026