Hi,
while waiting for feedback from the Early Access II release, I experimented a bit with importing DAZ characters into Blender.
I imported Moira (the revised version with improved textures) and created Curve Based Hair in Blender in a style I wanted her to have all along. It worked quite well I think even in its current basic form. The characters can be posed, clothing import from DAZ is also possible.If everything works out, I might make a few renders in the next version using Blender. The animation tools are also a lot better.The importer I use is free, called Diffeomorphic V5.1.0.let me know what you think.y.v.