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SBQ Weekly 3.0k

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DESCRIPTION

Engine changes

fixed the drawDrawables canvas method to take scale as an optional arg

fixed loungable objects to actually use the expanded featureset taken from vehicles

made the animator handle the tags for being mapped to "front" and "back" depending on the flip

added a callback to the animator to make it output it's drawables in lua

added a callback to the animator to apply it's current tags to a string

Asset changes

fixed a large number of missing strings and tooltips as well as fix some typos

removed Auri dialogue option that used to fix a bugged state that now instead froze the game

Setup a number of scripts to implement static object preds

changed a number of values to be less nebulously named

fixed issue on deed break

fixed monsters not having default vore prefs set to enabled

edit how main effect and secondary effects are displayed in the settings

fixed some offsets for parts with crylans

compression was re-implemented

digestion has been re-implemented

a number of old deprecated items from SSVM days have been removed

LokiVulpix PATREON 146 favs
VIEWS1
FILES4 files
POSTEDMar 24, 2024
ARCHIVEDJun 10, 2026