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Previous post: https://www.patreon.com/posts/village-of-boobs-150565671Video: https://youtu.be/7YGlZk7ZGFkIt’s 12th of the month again. Time to talk about what was done in the game.

Most of this I mentioned or showed before, in posts or on discord.

Reminder: I can't get money from Patreon at the moment, so if you want, please consider joining substar or boosty. Billing on patreon is currently disabled (it enables itself back very month so I have to disable it again).

Weather system

Basic weather system in a form of rain was added into the game. It has a chance to trigger or stop every hour. It includes particle effect that become possible after updating the engine in the previous month.

Rain effect effect made in a way that indoors areas are excluded, plus it has different sound effect depending on if you’re inside or outside.

In the future I want weather to affect NPCs’ behavior. And the fact that the game is now tracking if the player is indoors or outdoors could also be useful for other things.

NPCs interacting with objects

Most of the time this month I spend teaching NPCs interact with objects in the game world. As a demonstration of what it does you can see in the video how NPCs sit on stools in the tavern or Blacksmith Briena working on her anvil. 

Also a couple of NPC’s can be seen smoking, and previously added “works” like fishing or sweeping floor now uses same code too. So NPCs aren’t hard-coded to do it, they do these actions because of the schedule they were assigned. They think “I’m a blacksmith and that’s my working hours. Hmm.. That’s an anvil over there, I’ll go use it for some time”.

Apart from normal NPCs behavior in the future similar system can be used for something more spicy.

There are still a lot of work on this ahead. For example to make it so NPCs don’t fight over intractable objects when two of them try to use it at same time.

I don’t actually know about how these things are done, I’m figuring stuff out as I go :)

Other things

While things above were main focus, apart from that I was working on some smaller things. 

Went over a list of bugs I accumulated over time and were able to fix all of them (apart from one that appears to fix itself with engine update).

Was working on swamp area yesterday, making it look more swamp like, with new shallow water tile-set, waterlilies as ingame objects, reed sprites that are growing from the water. 

Animation on the water tiles will need some tweaking.

Also, a scene with elf femboy got an illustration. I will have to work on how scenes between NPCs will be triggered before it’s added into the game.

When will the first version be uploaded?

Saying “when it’s ready” is fair and makes sense, but it also feels a little disrespectful. I think I will commit and say that the first version should be ready at September 12th. If it’s not completely ready in terms of what I want to see in the first version, I’ll upload what I have. It won’t be content rich version, but you should be able to run around and check out what I’m working on by yourself :)

boobsgames PATREON 1k favs
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POSTEDMar 12, 2026
ARCHIVEDMar 12, 2026
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