DESCRIPTION
This release introduces a major rework of the Hurry Up module, bringing new flexibility and customization. Hurry Up is no longer limited to a single combat timer. You can now create multiple independent timers using /hurry or /timer, making it useful for any time-sensitive situation, not just combat.
What’s New:
Support for multiple timers via /hurry and /timer chat commands
Timers can run alongside the combat timer
Expanded customization options for timer behavior and display
This update turns Hurry Up into a general-purpose timing tool for encounters, puzzles, and narrative pressure.If you enjoy this free module, consider Subscribing on Patreon for access to the full premium module collection.