Early Access
DESCRIPTION

Good news, everyone! :D

The game has finally made its way to Steam EA and has its own little page now.

https://store.steampowered.com/app/2878000/Personal_Study/

Changes in 0.08:

  • The project moved to UE5. This is mainly to have access to up-to-date development tools. I will not add raytracing or other such gimmicks. The only difference for the player is a sharper image, because of the new default anti aliasing method.

  • Added a lot of sounds for interactable things and there's some ambient noises as well.

  • Added a small intro to give the player a sense of how and why MC got into these dungeons.

  • Reorganized some menus and added new icons.

  • Added save system. Players can make a save at special objects which are placed in rooms with summoning circles. The game also saves automatically after dialogues and solving puzzles. I should note that the system tracks only the status of puzzles (solved/unsolved), meaning if you move some objects and try to save, on load game will return that puzzle to its default state until you complete it.

  • Added missing dialogues and slightly expanded male summon ritual with HJ scene.

  • Removed Gallery mode. Since the game can be saved, there's no need for a special mode to view animations. But with that all content related to MCs demon form will be temporarily unavailable. I plan to reintroduce it in the next update, where MC obtains this ability. 

  • Telekinesis now works more reliably and is less likely to push objects through walls. Also when you grab immovable objects, the camera stays in freelook mode. 

  • If the character stays in place for more than 5 sec, all interactive objects are highlighted.

  • Reworked some parts of character locomotion.

  • Work on VFX. Mostly to adapt them to UE5.

  • Work on certain environment pieces.

  • Many bugfixes.

ArcaneSpoon77 PATREON 26 favs
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POSTEDMar 31, 2024
ARCHIVEDJun 10, 2026