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We Are in the Green by $2.38! | Halloween Update V0.05 + Patch Notes

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We Are in the Green by $2.38! | Halloween Update V0.05 + Patch Notes
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Hello everyone!

My goal was to release this at the first instance that it is the 31st in the world so we will see how I do, the goal is 6am EST on 10/30. We are looking at 2 hours late or like a day or two early. There were more bugs then expected. This also means I got 0 sleep. Windows version is up and the rest are finishing which is good enough for me.

My life:

I am surviving through this term in grad school. Support has been growing pretty fast recently by all metrics but I think we can grow even faster, we all want the game thing growth, just in different places. My mental health is slighter better and it is almost time for my bills to be due I know this month I can pay them, all thanks to you all! So thank you all very much. Recently I have a ton of wins, so I am not failing my classes, I get 50% off next term. This game is net profitable and the Steam Demo was approved today and is set to drop on the 3rd of November but I can push the shiny button now!

Changes for V0.05:

Spoilers (Duh)

Image Count from 639 to ~1.2k

Two new characters

One is very quickly shown

Other could be a main one

A total of 3 new story stages

1 Halloween endless event

Reduced the game sized due to someone giving me their compression tech.

Some additions and fixes to the Character Preview (When measuring gets updated, will implemented stat numbers been waiting on it to be updated for a while now, the number just don't seem to make sense currently).

Bug Fixes:

Fixed the big spelling errors, slowly working through grammar

Goals/Plan:

I have content that I want to do for the next update but I also want to give you choices so that poll will go out Monday and it will be for a list of Arc's to try to make it easier for folks to know what they are voting for. Content for December update (V0.06) will be tight because I have a lot of things going on. But hopefully I can get both of those characters you see above implemented but that depends on how you all vote and the Thanksgiving event stuff and things.

This game has come a really long way from the Itch demo made in 14 days. I have now been going this for 108 days and I am really convinced it can really only take a year to change your life. The overall goal is 500 members to be able to ensure there are no funding issues. Once we hit that mark the extra cash will go straight to a 5090 or a workstation card as VRAM is something that I need to continue to innovate and with the current workflow it must be done on an Nvidia GPU.

Here is the profit and loss for all the game stuff:

Minor playtesting

[Play the latest chapter now →] Here

Have a great night and thank you all for the support!

-- Blazette

Blazette PATREON 164 favs
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POSTEDOct 30, 2025
ARCHIVEDOct 30, 2025