Hello everyone,
Last week was pretty great, honestly, despite a rough start.
The AIO in my work rig is almost dead. It’s making weird rattling sounds, so I had to order a replacement. On top of that, the LEWD scene I was working on had an issue, and I had to reopen a bunch of renders to fix a skin texture, then a prop.
Thankfully, Tako helped me midway through, and I found a way to automate the changes without reopening every scene, but I still lost a few hours on it.
Still, I managed to finish the LEWD scene, which means the second freeroam of this event is now officially done. I've also completed the two scenes that made for the regular vn route 2, and I’m now moving on to the conclusion of the event.
As a reminder:
This is the final part of the event, which is already 1,650 renders big, by the way.
The conclusion can go in different directions depending on the player’s playstyle and decisions up until now. That means a lot of variations for me, so I’m not sure yet how many renders will be needed there.
The conclusion also ends with a LEWD, so that will be quite a bit of work. I’m going to try to get it done before the end of the month, but it’s going to be close. I’m trying to be realistic here, and a release in June seems... compromised, as of right now.
But we keep it pushing!
Now, let’s talk numbers:
Static renders: 3,348Animations: 134Story content: 43 scenes written (44'685 words)
So that’s a total of +173 renders and +13 animations since last week. I’m very happy with those numbers, honestly.
I tried to get a little wild with the poses used in the LEWD, and I think it made for a very erotic scene, which I’m pleased with. After that, I just hammered through renders. I was a bit tired by Saturday, so I took it easy. I have a lot of writing to do today, I'm going to try and take it easy on the 3d work, and really layout the remaining of this conclusion event so that I can have a more accurate idea of how many renders are needed.
I’m genuinely looking forward to finishing this event. I’ve seen the MC wearing the same outfit for far too long, and I miss working with certain characters and environments.
Anyway, I’ll get back to work. In the meantime, I wish you all a great week.
MisterMaya