DESCRIPTION
Download access to Forests of San Andreas: Ultimate for Singleplayer/Story mode and FiveM (Client and Server).
Adds over 83 thousand props to your game.
Changelog:
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Version 6.0
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• Provided support of GTA V Enhanced (Singleplayer/Story mode, not FiveM)
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Version 5.10
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• Reworked area at Tataviam Mountains (southeastern part) and N.O.O.S.E.
• Added LOD and reflection models for prop_bush_lrg_02.
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Version 5.9
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• Reworked area at Tataviam Mountains (northeastern part), RON Wind Farm (southern part) and Palmer-Taylor Power Station.
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Version 5.8
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• Provided several ytyp files (organized by location and LOD/SLOD level) to enable dynamic loading of only the LOD/SLOD models needed based on the current position.
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Version 5.7
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• Reworked redwood tree (included in the northern part).
• Relocated trees that were clipping with "Chiliad Town" version 1.2 by DANIX ( https://www.gta5-mods.com/maps/dnx-chiliad-town-early-access).
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Version 5.6
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• Relocated trees that were clipping with "Beach Mansion 4" by Leuge56 ( https://www.patreon.com/posts/beach-mansion-4-112684752 ).
• Added cacti and joshua trees to LOD and reflection models.
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Version 5.5
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• Reworked area between Peyote Plant, La Fuente Blanca, Senora Road and Senora Freeway.
• Relocated trees that were clipping with "Design Mansion" by Leuge56 ( https://www.patreon.com/posts/design-mansion-46473000 ).
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Version 5.4
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• Reworked area between Boilingbroke Peniteniary and Peyote Plant.
• Extracted entities with no LOD parent into separate ymaps (with suffix _strm).
• Relocated trees that were clipping with "Harmony Repair" by HG Designs ( https://hg-designs.tebex.io/package/6253483 ).
• Relocated trees and cacti that were clipping with "R68: Sheriff & Hosp" by kiiya ( https://kiiya.tebex.io/package/6076636 ).
• Relocated trees that were clipping with "Wild House 2" by Leuge56 ( https://www.patreon.com/posts/wild-house-2-106733684 ).
• Renamed script (for entering the shelter) to FoSAShelter.3.cs so that it is executed using Script Hook V .NET v3 API instead of deprecated v2.
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Version 5.3
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• Afforested the north moutainside of Mt. Gordo by adding over 2500 trees and bushes.
• Updated script (for entering the shelter) to use Script Hook V .NET v3 API instead of deprecated v2. (thanks to Michael21107 for reporting)
• Relocated trees that were clipping with "Harmony FD Station" by RedSaint Modifications ( https://subscription.redsaintmods.com/category/maps ).
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Version 5.2
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• Afforested the south moutainside of Mt. Gordo by adding over 1600 trees and bushes.
• Relocated tree that was clipping with "LordCity" by jin007 ( https://www.gta5-mods.com/maps/lordcity_gta5 ). (thanks to Starfox1993 for reporting)
• Reworked southeast mountainside of Mt. Chiliad so that it is compatible with "Chiliad Town" by DANIX ( https://www.gta5-mods.com/maps/dnx-chiliad-town-early-access ).
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Version 5.1
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• Improved reflection models by adding another horizontal plane to larger vegetation.
• Reworked area at San Chianski Mountain Range and El Gordo Lighthouse by adding another 900 trees.
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Version 5.0
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• Adapted shader for proper rendering of dedicated reflection models.
• Changed cargens (flags, colors and some models) (thanks to JRod)