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The tech demo of doom!

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It's getting very close to an actual game now! Almost everything I've wanted to make is there! The last few things are a work in progress. I've been laser-focused on that after finishing the first shot of Kirby Guardian 14.

I'll be back to the animation in no time, I'm just happy I found a new toy that's different enough from animation to challenge myself.

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Anyways, not quite a bazooka, those are exploding crates are just a work in progress, Faximili normally can NOT shoot crates at this rate, it would be very damaging to her little arms. She can shoot plasma, I wanted to try having her tilt her head based on joystick input but I'm working on this tonight. Now she can only shoot 2 different Light Beams: Normal and Big. The small one has been repaced by Spark Laser. She has a third stomp which can be triggered while in the air. The hitboxes are actual hitboxes now and she has access to extra "taunt-like" animations

Once everything is ready to run, I'd like to try having a system to change between 3 outfits. I could either make a menu for it or just have that being on the "taunt" list, to swap between those.

KimiOmega PATREON 24 favs
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POSTEDJun 30, 2025
ARCHIVEDJun 10, 2026