KG episode 15's animation is done! Its music is done! Its backgrounds are done! Remaining are the audio and the shading/drop shadows. I'm so happy the backgrounds are out of the way, you have no idea! You can have a little sneak peek in the first 4 pictures here. I'll try to have the episode completed for the next weekend.
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Last update on the tech demo, I have everything I wanted in it. I will add more to it in a future update but after a couple of sessions to catch bugs, I'll be ready to share the first demo. Keep in mind, there is work in progress in it, still:
The most commun enemies' movement is still janky. The targets can trap you in mid air, somehow. Clouds go crazy. The camera could be more dynamic by shaking during heavy attacks. Some sounds could be louder. No counters for collectibles. Items and modes do change stats but without enemy HP, you can't really see it... And other stuff I don't even know but eh, that's why it's a demo. The very first one, even.
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Nothing more to share here, so please enjoy the music I have for the aforementioned demo. Subject to change/be altered in the future, of course.