Capture system
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DESCRIPTION

Okay

The capture system, as we know, wasn't liked by anyone, so it was decided to change it.

1 - Now, when an enemy prepares to capture Judi, time will slow down, and the camera will focus on the enemy, giving you the opportunity to parry the capture.

If you press the parry button at the right moment, Judi will kill the enemy and push back nearby enemies.

If pressed too early or late, Judi will lose more stamina. If there's enough stamina, she'll parry; if not, she will be captured.

2 - You can escape the capture by pressing the Q key or the key for the blade. While captured, the enemy inflicts damage and can kill you. The speed of escape depends on your stamina; low stamina makes it harder.

If you escape successfully, Judi will kill the enemy and push back nearby enemies.

3 - If you fail to escape from the second stage of capture and the enemy continues to attack, the enemy will become more aroused with each attack. The higher the arousal, the greater the chance they will advance. Enemy arousal can increase not only during capture but also through other actions, such as Judi's appearance/clothes.

For now, this is a rough draft, but it already functions in the game without issues and works with the H-mechanics. I am currently polish it and will work on the animations since different enemies will have different capture, and I will also update the UI for H-mechanic

Additionally, only one enemy can attempt to capture you at a time, not multiple simultaneously. If an enemy is not aroused or does not want to capture you, they might simply approach and push you instead.

Alex Horn PATREON 35 favs
VIEWS1
FILES2 files
POSTEDNov 7, 2024
ARCHIVEDJun 10, 2026